src/audio/windx5/SDL_dx5audio.h

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FUNCTIONS

This source file includes following functions.

   1 /*
   2     SDL - Simple DirectMedia Layer
   3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
   4 
   5     This library is free software; you can redistribute it and/or
   6     modify it under the terms of the GNU Library General Public
   7     License as published by the Free Software Foundation; either
   8     version 2 of the License, or (at your option) any later version.
   9 
  10     This library is distributed in the hope that it will be useful,
  11     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13     Library General Public License for more details.
  14 
  15     You should have received a copy of the GNU Library General Public
  16     License along with this library; if not, write to the Free
  17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18 
  19     Sam Lantinga
  20     slouken@devolution.com
  21 */
  22 
  23 #ifdef SAVE_RCSID
  24 static char rcsid =
  25  "@(#) $Id: SDL_dx5audio.h,v 1.1.2.2 2001/02/10 07:20:03 hercules Exp $";
  26 #endif
  27 
  28 #ifndef _SDL_lowaudio_h
  29 #define _SDL_lowaudio_h
  30 
  31 #include "directx.h"
  32 
  33 #include "SDL_sysaudio.h"
  34 
  35 /* Hidden "this" pointer for the video functions */
  36 #define _THIS   SDL_AudioDevice *this
  37 
  38 /* The DirectSound objects */
  39 struct SDL_PrivateAudioData {
  40         LPDIRECTSOUND sound;
  41         LPDIRECTSOUNDBUFFER mixbuf;
  42         int NUM_BUFFERS;
  43         int mixlen, silence;
  44         DWORD playing;
  45         Uint8 *locked_buf;
  46         HANDLE audio_event;
  47 };
  48 
  49 /* Old variable names */
  50 #define sound                   (this->hidden->sound)
  51 #define mixbuf                  (this->hidden->mixbuf)
  52 #define NUM_BUFFERS             (this->hidden->NUM_BUFFERS)
  53 #define mixlen                  (this->hidden->mixlen)
  54 #define silence                 (this->hidden->silence)
  55 #define playing                 (this->hidden->playing)
  56 #define locked_buf              (this->hidden->locked_buf)
  57 #define audio_event             (this->hidden->audio_event)
  58 
  59 #endif /* _SDL_lowaudio_h */

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