src/events/SDL_events_c.h

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FUNCTIONS

This source file includes following functions.

   1 /*
   2     SDL - Simple DirectMedia Layer
   3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
   4 
   5     This library is free software; you can redistribute it and/or
   6     modify it under the terms of the GNU Library General Public
   7     License as published by the Free Software Foundation; either
   8     version 2 of the License, or (at your option) any later version.
   9 
  10     This library is distributed in the hope that it will be useful,
  11     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13     Library General Public License for more details.
  14 
  15     You should have received a copy of the GNU Library General Public
  16     License along with this library; if not, write to the Free
  17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18 
  19     Sam Lantinga
  20     slouken@devolution.com
  21 */
  22 
  23 #ifdef SAVE_RCSID
  24 static char rcsid =
  25  "@(#) $Id: SDL_events_c.h,v 1.3.2.7 2001/03/05 17:09:44 hercules Exp $";
  26 #endif
  27 
  28 /* Useful functions and variables from SDL_events.c */
  29 #include "SDL_events.h"
  30 
  31 /* Start and stop the event processing loop */
  32 extern int SDL_StartEventLoop(Uint32 flags);
  33 extern void SDL_StopEventLoop(void);
  34 extern void SDL_QuitInterrupt(void);
  35 
  36 extern void SDL_Lock_EventThread();
  37 extern void SDL_Unlock_EventThread();
  38 extern Uint32 SDL_EventThreadID(void);
  39 
  40 /* Event handler init routines */
  41 extern int  SDL_AppActiveInit(void);
  42 extern int  SDL_KeyboardInit(void);
  43 extern int  SDL_MouseInit(void);
  44 extern int  SDL_QuitInit(void);
  45 
  46 /* The event filter function */
  47 extern SDL_EventFilter SDL_EventOK;
  48 
  49 /* The array of event processing states */
  50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
  51 
  52 /* Internal event queueing functions
  53    (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c)
  54  */
  55 extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state);
  56 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative,
  57                                                 Sint16 x, Sint16 y);
  58 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y);
  59 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key);
  60 extern int SDL_PrivateResize(int w, int h);
  61 extern int SDL_PrivateExpose(void);
  62 extern int SDL_PrivateQuit(void);
  63 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message);
  64 
  65 /* Used by the activity event handler to remove mouse focus */
  66 extern void SDL_MouseFocus(int focus);
  67 
  68 /* Used by the activity event handler to remove keyboard focus */
  69 extern void SDL_ResetKeyboard(void);
  70 
  71 /* Used by the event loop to queue pending keyboard repeat events */
  72 extern void SDL_CheckKeyRepeat(void);
  73 
  74 /* Used by the OS keyboard code to detect whether or not to do UNICODE */
  75 #ifndef DEFAULT_UNICODE_TRANSLATION
  76 #define DEFAULT_UNICODE_TRANSLATION 0   /* Default off because of overhead */
  77 #endif
  78 extern int SDL_TranslateUNICODE;

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