src/audio/SDL_mixer.c

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FUNCTIONS

This source file includes following functions.
  1. ADJUST_VOLUME
  2. ADJUST_VOLUME_U8
  3. SDL_MixAudio

   1 /*
   2     SDL - Simple DirectMedia Layer
   3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
   4 
   5     This library is free software; you can redistribute it and/or
   6     modify it under the terms of the GNU Library General Public
   7     License as published by the Free Software Foundation; either
   8     version 2 of the License, or (at your option) any later version.
   9 
  10     This library is distributed in the hope that it will be useful,
  11     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13     Library General Public License for more details.
  14 
  15     You should have received a copy of the GNU Library General Public
  16     License along with this library; if not, write to the Free
  17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18 
  19     Sam Lantinga
  20     slouken@devolution.com
  21 */
  22 
  23 #ifdef SAVE_RCSID
  24 static char rcsid =
  25  "@(#) $Id: SDL_mixer.c,v 1.4.2.5 2001/02/10 07:20:03 hercules Exp $";
  26 #endif
  27 
  28 /* This provides the default mixing callback for the SDL audio routines */
  29 
  30 #include <stdio.h>
  31 #include <stdlib.h>
  32 #include <string.h>
  33 
  34 #include "SDL_audio.h"
  35 #include "SDL_mutex.h"
  36 #include "SDL_timer.h"
  37 #include "SDL_sysaudio.h"
  38 
  39 
  40 /* This table is used to add two sound values together and pin
  41  * the value to avoid overflow.  (used with permission from ARDI)
  42  * Changed to use 0xFE instead of 0xFF for better sound quality.
  43  */
  44 static const Uint8 mix8[] =
  45 {
  46   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  47   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  48   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  49   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  50   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  51   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  52   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  53   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  54   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  55   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  56   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  57   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
  58   0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
  59   0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
  60   0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
  61   0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
  62   0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
  63   0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
  64   0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
  65   0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
  66   0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
  67   0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
  68   0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
  69   0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
  70   0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
  71   0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
  72   0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
  73   0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
  74   0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
  75   0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
  76   0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
  77   0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
  78   0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
  79   0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
  80   0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
  81   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  82   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  83   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  84   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  85   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  86   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  87   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  88   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  89   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  90   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  91   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
  92   0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
  93 };
  94 
  95 /* The volume ranges from 0 - 128 */
  96 #define ADJUST_VOLUME(s, v)     (s = (s*v)/SDL_MIX_MAXVOLUME)
     /* [<][>][^][v][top][bottom][index][help] */
  97 #define ADJUST_VOLUME_U8(s, v)  (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
     /* [<][>][^][v][top][bottom][index][help] */
  98 
  99 void SDL_MixAudio (Uint8 *dst, Uint8 *src, Uint32 len, int volume)
     /* [<][>][^][v][top][bottom][index][help] */
 100 {
 101         Uint16 format;
 102 
 103         if ( volume == 0 ) {
 104                 return;
 105         }
 106         /* Mix the user-level audio format */
 107         if ( current_audio ) {
 108                 if ( current_audio->convert.needed ) {
 109                         format = current_audio->convert.src_format;
 110                 } else {
 111                         format = current_audio->spec.format;
 112                 }
 113         } else {
 114                 /* HACK HACK HACK */
 115                 format = AUDIO_S16;
 116         }
 117         switch (format) {
 118 
 119                 case AUDIO_U8: {
 120                         Uint8 src_sample;
 121 
 122                         while ( len-- ) {
 123                                 src_sample = *src;
 124                                 ADJUST_VOLUME_U8(src_sample, volume);
 125                                 *dst = mix8[*dst+src_sample];
 126                                 ++dst;
 127                                 ++src;
 128                         }
 129                 }
 130                 break;
 131 
 132                 case AUDIO_S8: {
 133                         Sint8 *dst8, *src8;
 134                         Sint8 src_sample;
 135                         int dst_sample;
 136                         const int max_audioval = ((1<<(8-1))-1);
 137                         const int min_audioval = -(1<<(8-1));
 138 
 139                         src8 = (Sint8 *)src;
 140                         dst8 = (Sint8 *)dst;
 141                         while ( len-- ) {
 142                                 src_sample = *src8;
 143                                 ADJUST_VOLUME(src_sample, volume);
 144                                 dst_sample = *dst8 + src_sample;
 145                                 if ( dst_sample > max_audioval ) {
 146                                         *dst8 = max_audioval;
 147                                 } else
 148                                 if ( dst_sample < min_audioval ) {
 149                                         *dst8 = min_audioval;
 150                                 } else {
 151                                         *dst8 = dst_sample;
 152                                 }
 153                                 ++dst8;
 154                                 ++src8;
 155                         }
 156                 }
 157                 break;
 158 
 159                 case AUDIO_S16LSB: {
 160                         Sint16 src1, src2;
 161                         int dst_sample;
 162                         const int max_audioval = ((1<<(16-1))-1);
 163                         const int min_audioval = -(1<<(16-1));
 164 
 165                         len /= 2;
 166                         while ( len-- ) {
 167                                 src1 = ((src[1])<<8|src[0]);
 168                                 ADJUST_VOLUME(src1, volume);
 169                                 src2 = ((dst[1])<<8|dst[0]);
 170                                 src += 2;
 171                                 dst_sample = src1+src2;
 172                                 if ( dst_sample > max_audioval ) {
 173                                         dst_sample = max_audioval;
 174                                 } else
 175                                 if ( dst_sample < min_audioval ) {
 176                                         dst_sample = min_audioval;
 177                                 }
 178                                 dst[0] = dst_sample&0xFF;
 179                                 dst_sample >>= 8;
 180                                 dst[1] = dst_sample&0xFF;
 181                                 dst += 2;
 182                         }
 183                 }
 184                 break;
 185 
 186                 case AUDIO_S16MSB: {
 187                         Sint16 src1, src2;
 188                         int dst_sample;
 189                         const int max_audioval = ((1<<(16-1))-1);
 190                         const int min_audioval = -(1<<(16-1));
 191 
 192                         len /= 2;
 193                         while ( len-- ) {
 194                                 src1 = ((src[0])<<8|src[1]);
 195                                 ADJUST_VOLUME(src1, volume);
 196                                 src2 = ((dst[0])<<8|dst[1]);
 197                                 src += 2;
 198                                 dst_sample = src1+src2;
 199                                 if ( dst_sample > max_audioval ) {
 200                                         dst_sample = max_audioval;
 201                                 } else
 202                                 if ( dst_sample < min_audioval ) {
 203                                         dst_sample = min_audioval;
 204                                 }
 205                                 dst[1] = dst_sample&0xFF;
 206                                 dst_sample >>= 8;
 207                                 dst[0] = dst_sample&0xFF;
 208                                 dst += 2;
 209                         }
 210                 }
 211                 break;
 212 
 213                 default: /* If this happens... FIXME! */
 214                         SDL_SetError("SDL_MixAudio(): unknown audio format");
 215                         return;
 216         }
 217 }

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