src/video/bwindow/SDL_lowvideo.h

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FUNCTIONS

This source file includes following functions.

   1 /*
   2     SDL - Simple DirectMedia Layer
   3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
   4 
   5     This library is free software; you can redistribute it and/or
   6     modify it under the terms of the GNU Library General Public
   7     License as published by the Free Software Foundation; either
   8     version 2 of the License, or (at your option) any later version.
   9 
  10     This library is distributed in the hope that it will be useful,
  11     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13     Library General Public License for more details.
  14 
  15     You should have received a copy of the GNU Library General Public
  16     License along with this library; if not, write to the Free
  17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18 
  19     Sam Lantinga
  20     slouken@devolution.com
  21 */
  22 
  23 #ifdef SAVE_RCSID
  24 static char rcsid =
  25  "@(#) $Id: SDL_lowvideo.h,v 1.3.2.4 2001/02/10 07:20:05 hercules Exp $";
  26 #endif
  27 
  28 #ifndef _SDL_lowvideo_h
  29 #define _SDL_lowvideo_h
  30 
  31 #include "SDL_mouse.h"
  32 #include "SDL_sysvideo.h"
  33 
  34 /* Hidden "this" pointer for the video functions */
  35 #define _THIS   SDL_VideoDevice *_this
  36 
  37 /* Private display data */
  38 struct SDL_PrivateVideoData {
  39         /* The main window */
  40         SDL_BWin *SDL_Win;
  41 
  42         /* The fullscreen mode list */
  43         display_mode saved_mode;
  44 #define NUM_MODELISTS   4               /* 8, 16, 24, and 32 bits-per-pixel */
  45         int SDL_nummodes[NUM_MODELISTS];
  46         SDL_Rect **SDL_modelist[NUM_MODELISTS];
  47 
  48         /* A completely clear cursor */
  49         WMcursor *BlankCursor;
  50 
  51         /* Mouse state variables */
  52         uint32 last_buttons;
  53         BPoint last_point;
  54 
  55         /* Keyboard state variables */
  56         int key_flip;
  57         struct key_info keyinfo[2];
  58 };
  59 /* Old variable names */
  60 #define SDL_Win         (_this->hidden->SDL_Win)
  61 #define saved_mode      (_this->hidden->saved_mode)
  62 #define SDL_nummodes    (_this->hidden->SDL_nummodes)
  63 #define SDL_modelist    (_this->hidden->SDL_modelist)
  64 #define SDL_BlankCursor (_this->hidden->BlankCursor)
  65 #define last_buttons    (_this->hidden->last_buttons)
  66 #define last_point      (_this->hidden->last_point)
  67 #define key_flip        (_this->hidden->key_flip)
  68 #define keyinfo         (_this->hidden->keyinfo)
  69 
  70 #endif /* _SDL_lowvideo_h */

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