src/video/wincommon/SDL_lowvideo.h

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FUNCTIONS

This source file includes following functions.
  1. DIRECTX_FULLSCREEN

   1 /*
   2     SDL - Simple DirectMedia Layer
   3     Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
   4 
   5     This library is free software; you can redistribute it and/or
   6     modify it under the terms of the GNU Library General Public
   7     License as published by the Free Software Foundation; either
   8     version 2 of the License, or (at your option) any later version.
   9 
  10     This library is distributed in the hope that it will be useful,
  11     but WITHOUT ANY WARRANTY; without even the implied warranty of
  12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  13     Library General Public License for more details.
  14 
  15     You should have received a copy of the GNU Library General Public
  16     License along with this library; if not, write to the Free
  17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  18 
  19     Sam Lantinga
  20     slouken@devolution.com
  21 */
  22 
  23 #ifdef SAVE_RCSID
  24 static char rcsid =
  25  "@(#) $Id: SDL_lowvideo.h,v 1.3.2.8 2001/02/28 12:35:28 hercules Exp $";
  26 #endif
  27 
  28 #ifndef _SDL_lowvideo_h
  29 #define _SDL_lowvideo_h
  30 
  31 #include <windows.h>
  32 
  33 #include "SDL_sysvideo.h"
  34 
  35 /* Hidden "this" pointer for the video functions */
  36 #define _THIS   SDL_VideoDevice *this
  37 
  38 #define DIRECTX_FULLSCREEN()                                            \
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  39 (                                                                       \
  40         ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
  41         ((SDL_VideoSurface->flags & SDL_OPENGL    ) != SDL_OPENGL    ) && \
  42         (strcmp(this->name, "directx") == 0)                            \
  43 )
  44 
  45 /* The main window -- and a function to set it for the audio */
  46 extern const char *SDL_Appname;
  47 extern HINSTANCE SDL_Instance;
  48 extern HWND SDL_Window;
  49 extern const char *SDL_windowid;
  50 
  51 /* Variables and functions exported to other parts of the native video
  52    subsystem (SDL_sysevents.c)
  53 */
  54 /* Called by windows message loop when system palette is available */
  55 extern void (*WIN_RealizePalette)(_THIS);
  56 
  57 /* Called by windows message loop when the system palette changes */
  58 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
  59 
  60 /* Called by windows message loop when losing or gaining gamma focus */
  61 extern void (*WIN_SwapGamma)(_THIS);
  62 
  63 /* Called by windows message loop when a portion of the screen needs update */
  64 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
  65 
  66 /* Called by windows message loop when the message isn't handled */
  67 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
  68 
  69 /* The window cursor (from SDL_sysmouse.c) */
  70 extern HCURSOR SDL_hcursor;
  71 
  72 /* The bounds of the window in screen coordinates */
  73 extern RECT SDL_bounds;
  74 
  75 /* Flag -- SDL is performing a resize, rather than the user */
  76 extern int SDL_resizing;
  77 
  78 /* Flag -- the mouse is in relative motion mode */
  79 extern int mouse_relative;
  80 
  81 /* This is really from SDL_dx5audio.c */
  82 extern void DX5_SoundFocus(HWND window);
  83 
  84 #endif /* SDL_lowvideo_h */

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