SDL_MapRGB       374 src/video/SDL_cursor.c                   pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
SDL_MapRGB       375 src/video/SDL_cursor.c                   pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
SDL_MapRGB       506 src/video/SDL_cursor.c                   pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
SDL_MapRGB       507 src/video/SDL_cursor.c                   pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
SDL_MapRGB       765 src/video/SDL_surface.c                          SDL_MapRGB(convert->format, keyR, keyG, keyB));
SDL_MapRGB       444 src/video/SDL_video.c    black = SDL_MapRGB(surface->format, 0, 0, 0);
SDL_MapRGB       920 src/video/dga/SDL_dgavideo.c             xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
SDL_MapRGB      1189 src/video/x11/SDL_x11video.c             xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
SDL_MapRGB       175 test/testpalette.c                   SDL_MapRGB(boat[0]->format, 0xff, 0x00, 0xff));
SDL_MapRGB       179 test/testpalette.c                   SDL_MapRGB(boat[1]->format, 0xff, 0x00, 0xff));
SDL_MapRGB       206 test/testpalette.c     red = SDL_MapRGB(screen->format, 0xff, 0x00, 0x00);
SDL_MapRGB       226 test/testsprite.c        background = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00);
SDL_MapRGB        76 test/testwin.c           black = SDL_MapRGB(screen->format, 0, 0, 0);