SDL_MapRGB 374 src/video/SDL_cursor.c pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255); SDL_MapRGB 375 src/video/SDL_cursor.c pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0); SDL_MapRGB 506 src/video/SDL_cursor.c pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255); SDL_MapRGB 507 src/video/SDL_cursor.c pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0); SDL_MapRGB 765 src/video/SDL_surface.c SDL_MapRGB(convert->format, keyR, keyG, keyB)); SDL_MapRGB 444 src/video/SDL_video.c black = SDL_MapRGB(surface->format, 0, 0, 0); SDL_MapRGB 920 src/video/dga/SDL_dgavideo.c xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); SDL_MapRGB 1189 src/video/x11/SDL_x11video.c xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); SDL_MapRGB 175 test/testpalette.c SDL_MapRGB(boat[0]->format, 0xff, 0x00, 0xff)); SDL_MapRGB 179 test/testpalette.c SDL_MapRGB(boat[1]->format, 0xff, 0x00, 0xff)); SDL_MapRGB 206 test/testpalette.c red = SDL_MapRGB(screen->format, 0xff, 0x00, 0x00); SDL_MapRGB 226 test/testsprite.c background = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00); SDL_MapRGB 76 test/testwin.c black = SDL_MapRGB(screen->format, 0, 0, 0);