SDL_FillRect 1526 src/video/SDL_RLEaccel.c SDL_FillRect(surface, NULL, surface->format->colorkey); SDL_FillRect 445 src/video/SDL_video.c SDL_FillRect(surface, NULL, black); SDL_FillRect 448 src/video/SDL_video.c SDL_FillRect(surface, NULL, black); SDL_FillRect 38 test/graywin.c SDL_FillRect(screen, &area, color); SDL_FillRect 416 test/testalpha.c SDL_FillRect(screen, &area, 0); SDL_FillRect 106 test/testjoystick.c SDL_FillRect(screen, &area, 0xFFFF); SDL_FillRect 108 test/testjoystick.c SDL_FillRect(screen, &area, 0x0000); SDL_FillRect 114 test/testjoystick.c SDL_FillRect(screen, &axis_area[draw], 0x0000); SDL_FillRect 140 test/testjoystick.c SDL_FillRect(screen, &axis_area[draw], 0xFFFF); SDL_FillRect 61 test/testsprite.c SDL_FillRect(screen, NULL, background); SDL_FillRect 250 test/testsprite.c SDL_FillRect(screen, &dst, background);