SDL_FillRect    1526 src/video/SDL_RLEaccel.c                 SDL_FillRect(surface, NULL, surface->format->colorkey);
SDL_FillRect     445 src/video/SDL_video.c    SDL_FillRect(surface, NULL, black);
SDL_FillRect     448 src/video/SDL_video.c            SDL_FillRect(surface, NULL, black);
SDL_FillRect      38 test/graywin.c   SDL_FillRect(screen, &area, color);
SDL_FillRect     416 test/testalpha.c                                                 SDL_FillRect(screen, &area, 0);
SDL_FillRect     106 test/testjoystick.c                              SDL_FillRect(screen, &area, 0xFFFF);
SDL_FillRect     108 test/testjoystick.c                              SDL_FillRect(screen, &area, 0x0000);
SDL_FillRect     114 test/testjoystick.c              SDL_FillRect(screen, &axis_area[draw], 0x0000);
SDL_FillRect     140 test/testjoystick.c              SDL_FillRect(screen, &axis_area[draw], 0xFFFF);
SDL_FillRect      61 test/testsprite.c                SDL_FillRect(screen, NULL, background);
SDL_FillRect     250 test/testsprite.c                SDL_FillRect(screen, &dst, background);